Balance between the tactical and the strategic - Having proofed records in 2 companies of bringing ideas to fruition by setting yearly strategy and diving straight and deep into the weeds of the backlog, budget and resource details.
Balance between being a likable team player and holding firm when necessary - learned how to “demand more & say no” with being a well-liked and respected part of the team in the past 5 years of being a PM. Given my worked and studied background from various countries, I enjoy coordinating with people from a variety of background and cultures which equipped me excellence in working with cross-functional teams.
Balance between trusting knowledge and following where the evidence leads - developed both a highly intuitive sense of product and market needs, and an ability to gather, analyze and apply real-world data and evidence to support (or even contradict) my ideas and intuitions.
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Having worked and studied in different countries, including the U.S., China, Taiwan and Australia, I've gained experience working with people from a variety of backgrounds and cultures.
Adapting to Environment - Having worked and studied in different countries, including the U.S., China, Taiwan and Australia, I've gained experience working with people from a variety of backgrounds and cultures.
Problem-Solving - I enjoy overcoming user-centered design challenges through innovative thinking and creative solutions. Integrate usability studies, research and market analysis into product requirements to enhance user satisfaction
Coordinating with People - Given my interdisciplinary education at the Human-Computer Interaction program at Carnegie Mellon University, I am able to effectively coordinate projects with individuals from across departments and professions.
Working with Constraints to Find Clever Solutions - I participated in several design competitions over the past few years and learned that user-centered design requires creativity within boundaries. An effective design is one which works well under constraints and can gradually change people's minds and behavior.
Drive product development with a team of world-class engineers and designers
Lead the ideation, technical development, and launch of innovative products
Establish shared vision across the company by building consensus on priorities leading to product execution
Airbnb - Program Manager | September 2017 - 2019
KKBOX - Product Manager | June 2015 - 2017
National Taipei University of Technology - Contracted Lecturer | Spring 2017
GE - Interaction Designer | Jan 2014 - June 2015
PIXNET - Consultant | Dec 2014
Esri - User Experience Designer | March 2011 - Jan 2014
Carnegie Learning Institute - User Experience Specialist | Spring 2010
Carnegie Mellon University - Teaching Assistant of Human Factor | Fall 2009
Tsinghua University Art Department - Instructor of Human-Computer Interaction | Fall 2006
Booking.com Hackathon - First Prize | March 2017
Taiwan OpenStack Application Hackathon - Best Idea Award | March 2016
Carnegie Mellon University | Masters of Human-Computer Interaction | Pittsburgh, PA | 08. 2010
Tsinghua University Masters of Industrial Engineering (Specialized in Human Factor) | Beijing, China | 08.2007
Tsinghua University | Bachelor of Industrial Engineering | Beijing, China | 08.2005
The Effect of Personality on Online Game Flow Experience and the Eye Blink Rate as an Objective Indicator. Advances in Human-Computer Interaction. Pei-Luen Patrick Rau, Yu Chien Tseng, Xiao Dong, Caihong Jiang, and Cuiling Chen (April 2017).
Cross-cultural Influence on Communication Effectiveness and User Interface Design. (Collaborated with IBM) International Journal of Intercultural Relations. Xie, A.-P., Rau, P.-L. P., Tseng, Y.-C., Su, H., and Zhao, C. (2008).